HQ is your home base. The crazy dude with an afro, Developer K, resides here along with all of your Heroes. The Time-Gate can also be found here. Developer K studies it furiously. Some say he is from the future.
HQ is a very useful place where you can listen to Developer K’s strategies, practice your Hero’s combos and basic controls or just kick back, take it easy and chat with your buddies.
Airship airship going on in anti-aircraft combat “”
Developers made for a variety of time and space to move more easily between mercenaries K airships.
The design sense of the Mighty Paladin with quaint, colorful side.
14600000000000000 lot of movement in the photo area is limited,
Ascend above the fluttering wings up and down, so you must be careful.
|Airship Background Music (BGM) – Download|
|Airship flying desert region.
Back and forth a long narrow area, no maps, so likely to happen often rough-and-tumble confrontation rather than partial
High. Vulnerable to easy pincer sold briefly glance going well in conjunction with your own team, fighting tactics
|Airship to fly regional thunderstorm clouds above.
Is stable, easy to replace a lot of the most long and narrow area during the airship map.
Replaced from the central bridge area coming through the engine area, but can never be
You must be careful.
|Airship to fly regional sunny sky. Is made up of three blimp squadron.
Moving map between the drop area is unlike other maps require attention.
Regional strategy is needed to keep an eye on the opponent’s moves, rather than blindly rushing.
- The fight terrible always happens in a large area in the middle. Reach the part in order to obtain benefits or retreat and attack your opponent with a ranged attack barricades. Be careful with a gap near the stairs. Bush covered slit makes it difficult to see.
- This area has many narrow. Trailed opponent is too close to make beaten down! Always be prepared to defend and counterattack
- Big crack in the middle of this place divides into 2 parts very clear. Lower area is quite narrow and the perfect place to try to knock your opponent. If you met the Hero with a high level here, it is time to run upstairs to escape death
Be The Best!
- This training has a spacious main area with wooden bridges around the sides and the back. If you are having problems in the middle, you can easily escape through the bridge to plan a counterattack. The walls here will protect you from attacks but do not stand too close or you might get hurt.
- The training was very extensive so make it pretty hard to beat the opponent. Use nets and barrier there is to throw an opponent and knocking him to your skill.
- The height of the central area is ideal for the remote attacker. Grab the place occupied by defeating opponents.
Colosseum, hear their cries, “come!”
Take the name of the ancient kingdom of the first emperor of the development Tsar Sar Rorschach-built amphitheater. And provide enjoyment to the citizens of architectural atrocities of the mighty Fighting jimyeo. Opponents and without the need to worry about your feet flat and wide, to focus on the battle. Out of the stadium, but part of the falls thorns consists hurt a lot more, because you must.
|Colosseum background music (BGM) – Download|
|The day of the amphitheater. Field is spacious, simple and comfortable and will be able to play.
However, are keen to look at the battle, suddenly finds herself falling in the shooting splinter peripheral nerves, let us in, so you can.
|Amphitheater of the night. To uncover the dark patches, unlike the stadium the day of the torch is lit. Movement to touch the torch, inflame Are you more careful, must be.|
Peace in the forest disturbed by the roar of war
- Seize the larger forest center here will certainly be beneficial. However, we should be careful to step down because of the narrow road is very dangerous because there is a sniper opponent.
- A number of trees that make the forest circle is very wide. Since the distance between trees large enough, a leap that one can cause death. If you’re fast enough, you can surprise your opponent by jumping from one tree to the next.
- Smaller forest center makes it difficult to predict his opponent’s movements. The most basic level provides a more clear so we should take it for our team, because the danger is not only from enemy attack
Kingdom of dreams and concentric, Peter Pan live. Neverland indeyo. Each country of concentric beautiful flowers and eye-catching landscape. Fast current flowing central yen cave exists, and the poison puddles dotted the presence may interfere with the movement. Also close to the sea and the cliffs fall into, so you should be wary of the movement.
|Neverland background music (BGM) – Download|
|Field, the very widest side of Neverland numerous battles can occur in many places.Venom puddles when used strategically rapids and caves of Central easily from the other party can not win.
Cliffs there, do me all team members must be careful.
- Doc here quite a mess since this is the widest area, and you can easily knock the opponent into the ocean. However, you can also easily drop them into the sea from the top of one of the ship! This also applies to you, if you are not sure of the movements-movements would be better if you avoid the edge of the ship.
- Wide at the middle dock suitable for large team fight. If the race is too messy you can always retreat to the ship’s team. Play it safe on the ship yours is a good strategy because you only have to face an opponent that comes from one direction only.
- Doc in the middle of the fight is a prime location. Stairs connecting the dock to the lighthouse is the right spot to beat your opponent. Be careful if you use a jetpack because opponents are everywhere and can easily attack you when you land on the ground.
Power Plant “deceptive” mysterious light
Energy supply to power plants. Glowing light bulb in places other than the yen looks dark and quiet at first glance, but tells the generator to explode the wire riding powerful energy flowing and a little touching here is not never safe. Electric fence shock, especially relative to the spirit is right without bashing fly is caught up in the explosion case careful!
|Power plant background music (BGM) – Download|
|Simple structure to the other movements are read and easy.
Effective immediately, generators and electric shock tactics to blow a relative coming from the central fence. Missteps that would get stuck, please be aware that the top ㄷja terrain.
|A wide middle area, but Is susceptible to electric shock fence complex is surrounded surprisingly. At the crossroads of Central opponent checks, but it can not self-destruct can untouchable on both sides of the bomb, so be careful. Also helps reinforce the attack around the way in order to wrap around a fun surprise to opponents.|
|Unlike other maps, is blankly toward the front of the length or cross-walked to the electric fence themselves go, so be careful. Recipe narrow side first occupied the central area, you may be more advantageous to fight. In the bottom of the terrain, but never a surprise, since it can always be nervous.|
Just getting hot in here.
- Do not get caught in the middle of the conveyor belt! Opponent can easily close the way out and push into the hot iron. Entice the opponent to the left on the right side is the right strategy for you will easily knock them out of there.
- The more conveyor belts it could easily make the Hero fell. Continue the competition by beating them in the tires and let them fall by itself.
- Place your original here are very narrow and small so be careful not to fall soon! Widest central area is where most fights are held so that control the advance team will have a distinct advantage. Use it wisely conveyor belt to get an easy win.
Heroes clash amidst the glitz and glamour of the city’s skyline.
When the city sleeps, the battle begins. Be careful when jumping from rooftop to rooftop as there are many gaps that are hard to see; however, if you fall, you will enjoy a spectacular view like you’ve never seen before.
The Imperial Palace
Forbidden City “traditional beauty”
The Forbidden City that best expresses the beauty of Korean traditional soy jar stands, and erecting a distant past filled with the nostalgic elements of the big bukdeung atmosphere of the Joseon Dynasty able to experience. Breathtaking battle on the roof of a peaceful and beautiful place, but it would not let go of the tension of the strap should always carry around with teammates and good. Relative manned by a team of the drop, or if you win the battle tactics used mainly to confusion between the roof can lead
|Palaces background music (BGM) – Download|
|The Forbidden City is a map of the day. A lot of the drop zone map large roof and three legs toIt is connected. When you are immersed in the battle because it can fall from the roof
Always near the nerve that no less must play writing.
|Map the structure of the day and night map of the Forbidden City, but the same day and lanterns and firefliesReveals a subtle map. Under cover of darkness Watch out for the enemies by surprise if the team members and partners
Can lead to a battlefield victory.
Water Park “cool blue sea and the waves ~!”
Waterpark cool blue sea and the waves to cool the heat map can also fill in the skill gauge feeding tube patches visible opponent to throw Trick or coconuts. Sometimes upper coconut so unconditionally recommends only afford a cup of coconut enjoying a safe situation than drinking. Peaceful and seem very happy about that, but is not confident in the battle because of the rough waves to be vigilant.
|Water Park background music (BGM) – Download|
|Hold the terrain is placed in a straight line. Difficult to avoid because the wave length of narrow drop is being driven by the waves, so easy. Using tactics to avoid the waves here and there rises a small rock cabin is valid. Counterattack the opponent from the top of the terrain, but also to counterbalance the drop Let’s be careful.|
|Two rocks floating in the center is a place where you can avoid the drop, or drop it by the other party because of the lighter waves move. Recommends that you properly hit-and-run strategy, or area, or in the middle of the net to avoid the waves swept away by the waves Rigi easy low height of the terrain at the bottom.|
|The bottom of the terrain, the low end of the map area is wide, but the impact of the waves, precariously standing, but if does not drop easily. But swept away by the waves rolling to attack the opponent between careful I do not know what’s coming! And be careful! Checks or climb relative to the center of the wave to push is a good strategy.|
White Snow “peaceful snowy night”
Merry Christmas Away from Santa’s sleigh fly. It looks peaceful white snow. Floor often got frozen, slippery than other places be easy to be careful. Opponent to make a snowman throwing snowballs off in places unique fun here.
|White Snow Background Music (BGM) – Download|
|Made maps of the ice sheet to the second floor. Emergency is in the central area, you can get away upstairs in a moment. Just someone threw a snowball swift the climb, jump from the top of the right be a snowman, so compare before, take time to explore the surroundings at all times.
Relatively ice is less area is a comfortable place where you can enjoy the play.
|Where is in the center of small and large ice nunjip
Let’s dropped fly round the ice at the proper angle, sliding opponent.
Face in a noble society and comfortable high starting point, but up in two places, and should expect to be dealing with the burden of the coming enemy.
|Ice wide risk burden, but the drop is not easy to think outside.
Just becoming kinds of entangled fighting melee multilayer region is easily caught off guard, got pushed instantly to attack the opponent’s team do not know what fly you must.
Good strategy is one of the other top of to narrow the ice area dropping by inducing
Performing in the middle of the day.
- Can switch to a melee attacker remote attacker is the key to victory here because there are some narrow dead-end street. Also be careful with the holes in the roof. Do not let you fall.
- Long railway passes ravine near a cliff. The beauty of these tracks will be visible when you can knock the opponent. A narrow ledge in the middle is the right place to stay.
- There are lots of nooks and crannies here, but the fight’s going to be easier than the surroundings. Taking place in the area without borders is an ideal option but be careful with the attackers from the roof.